|
Post by shexpeare on Apr 30, 2015 7:09:44 GMT 1
What setting do you use for Rune? I'm not sure if I use the default values or if I changed something in the past. Setting ClassicLighting to False makes the game look better, anyone using that? Are there any additional settings that should be added?
[D3D10Drv.D3D10RenderDevice] Coronas=True DetailTextures=True ShinySurfaces=True HighDetailActors=True VolumetricLighting=True Precache=True Antialiasing=8 Anisotropy=4 VSync=True ParallaxOcclusionMapping=False LODBias=0 BumpMapping=False ClassicLighting=True AlphaToCoverage=False AutoFOV=False FPSLimit=100 simulateMultipassTexturing=True unlimitedViewDistance=False DescFlags=0
|
|
|
Post by neelix on May 8, 2015 0:17:14 GMT 1
I'm currently using these settings:
[D3D10Drv.D3D10RenderDevice] Coronas=True DetailTextures=True ShinySurfaces=True HighDetailActors=True VolumetricLighting=True Precache=False Antialiasing=4 Anisotropy=8 VSync=True ParallaxOcclusionMapping=False LODBias=0 BumpMapping=False ClassicLighting=True AlphaToCoverage=False AutoFOV=False FPSLimit=100 simulateMultipassTexturing=True unlimitedViewDistance=False DescFlags=0 Description=
I don't remember what everything does although some of it sounds pretty self explanatory.
|
|
|
Post by shexpeare on May 8, 2015 19:56:24 GMT 1
I recall there was additional settings you could add in the ini file. But I guess they would have been found on this site in that case. kentie.net/article/d3d10drv/
|
|